Total Productive Maintenance (TPM)

„The game is specifically designed to introduce management and employees to the methodology, to raise awareness of the topic, and to provide training on the individual components of TPM in a learning session.

Explenation

The machine or system used in this game is a standard bicycle (note: bicycle not included). Participants receive work orders for a total of 8 TPM modules. As the moderator/trainer, you can decide whether they should complete all eight work orders, or just a selection of the modules. This gives you flexibility when creating your training plans.

– This game can be used to convey the following components:
– How to analyse fault data/disturbance data, including the creation of Pareto diagrams
– How to carry out an inspection (waste walk) and cleaning measures
– How to divide the machine/system into categories
– How to create a maintenance plan for autonomous maintenance
– How to create a one point lesson
– How to implement condition monitoring (condition-based maintenance)
– How to reduce susceptibility to faults/disturbances, including CED (cause-effect diagram)
– How to carry out repairs and optimise processes (including the implementation of 5S)

Participants experience how effective TPM can be in creating trouble-free systems and machines. It’s hard to imagine that there are manufacturing companies that do not use TPM.

 

Sense and purpose

The game is specifically designed to introduce management and employees to the methodology, to raise awareness of the topic, and to provide training on the individual components of TPM in a learning session.

 

Learning content

– How to analyse fault data/disturbance data, including the creation of Pareto diagrams
– How to carry out an inspection (waste walk) and cleaning measures
– How to divide into categories
– How to create a maintenance plan for autonomous maintenance
– How to create a one point lesson
– How to implement condition monitoring (condition-based maintenance)
– How to reduce susceptibility to faults/disturbances, including CED (cause-effect diagram)
– How to carry out repairs and optimise processes (including the implementation of 5S)

 

Information about the game

– Number of players: 2 to 10
– Duration for seminar: 4 to 7 hours

 

Contents (in digital form)

– Game documentation
– TPM training presentation

 

Note: You need a bicycle to carry out this training. This is not included in the delivery!

199,- €

plus VAT and shipping