Lean Six Sigma
Explanation
The company Power World has 7 employees (5 x production, 1 x logistics, 1 x maintenance) and manufactures wind turbines. Its manufacturing is based on the classic push principle. The first round of the game is characterised by overproduction, excessive stock levels, large batch sizes, unnecessary transport journeys, quality issues, and long set-up times, stoppages, and waiting times. Using the DMAIC cycle, participants will gradually implement the Lean Six Sigma methodology and lead the company back into profitability.
Sense and purpose
The perfect game for teaching participants how Lean Six Sigma works. Using the Six Sigma DMAIC cycle, participants learn how lean production is implemented in a model factory. Use this game to teach participants how to combine the two management philosophies of Lean Production and Six Sigma.
Learning content
– Push principle
– types of waste
– just-in-time
– “takt” or timing principle
– flow principle
– pull principle
– kanban
– supermarket
– 5S
– set-up time reduction
– batch size reduction
– poka-yoke
– preventative maintenance
– spaghetti diagrams
– SIPOC
– VOC (voice of the customer)
– CTQ / CTB (critical to quality/business)
– Ishikawa diagram
Information about the game
– Number of players: from 7 players
– Duration of each round: approx. 15 mins.
– Number of rounds: 2
– Duration for seminar: 1–2 days
Contents
– Model factory
– Comprehensive set-up and game documentation
– Training presentation Lean Production (Power Point)
799,- €
plus VAT and shipping