Participants are given the task of building a paper plane within a certain time limit. Once the time runs out, the plane is thrown towards a target landing area several times in succession. Points are awarded and recorded depending on where the plane lands. The first round of the game shows that none of the planes are consistent, they rarely land in the target area, and that the points awarded vary widely. Participants soon become aware of the link to their everyday work. If everyone works in a different way, then the results of their work will be different. This in turn leads to the types of waste identified in the lean model, which in real life can lead to significant quality issues or loss of productivity. After introducing a standard paper plane, it is continuously improved through the application of structured problem solving and the PDCA cycle. It starts to land in the target area regularly, and the variation in landing positions is greatly reduced.
Sense and purpose
This game is a great way to show your participants the importance of standards on the way to becoming a lean company. This is an impressive way of demonstrating to participants that if there are no standards and everyone does their job or carries out processes in their own way, the consequence can be huge deviations from the target result. This game is an impressive way of demonstrating to participants that standards are the necessary basis for launching a CIP.
– Sense and purpose of standards
– Creating standards in writing
– Structured problem solving using 5 x why and cause-and-effect diagrams (Ishikawa diagram)
Information about the game
– Number of players: 3–10 players
– Duration for seminar: 4 to 8 hours
Contents (in digital form)
– Game documentation
– Training presentation
plus VAT and shipping